Tomáš Dvořák
His has been always significant for its seek between visual medias and music. He started to produce electronic music under project "Floex" in 96 touched by the musical movement in UK represented by labels like Warp, GPR, Pork, Ninja Tune. In the begining contributing with several tracks to compilation like Inform, Future Sound of Prague II and III. Also in that time his demo Hub was released, which was distributed around the world via internet.
released debut album Pocustone in 2001 (at Quazidelict records). The album has been very well critically acclaimed. Pocustone collected several prestigeous awards in and also outside of the Czech Republic. Album was licensed to Japan and Germany and several tracks appeared on the international compilations (Japan, Canada). I also started to make remixes (Ivan Kral, ZKA4T, Priessnitz, Monkey Business, The Ecstasy Of St.Theresa, Longital).
From 2002 started to cooperate on several movies making musical soundtracks ( movies Nightmare, To the Sun, To be Wulf for the Last Time, In the Air, I 'm Bigger And Better), also cooperated with other visual artists on their project - eg. Federico Díaz - (Sakura presented on the Ars Electronica Festival 2005, Malich reinterpretation project presented in Museum Kampa).
In 2006 made music for interantionally awarded art-game "Samorost II" by Amanita Design. Soundtrack was later developed into 40 min. long album (released on Quazidelict Records).
By 2008 started with recordings of home sessions with pianist Jirka Libansky (Liba) and founded our new musical group.
2009 Internationally aclaimed Machinarium Soundtrack is composed and released.
2009 made soundtrack with Liba for the old expressionistic movie - Orlac's Hands specially for the film festival in Uherske Hradiste. It has been performed around cinemas in Czech Rep.
From 94 exploring other ranges of media (painting, graphic, webdesign, interactivity).
The real turning point comes in 2002 when became student of Prague Academy of Fine Arts / New Media department. His main focus are interactive works and installations almost always based on the musical themes. graduated the school in 2006.
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